O Melhor Single estratégia a utilizar para The First Berserker: Khazan
Embora desafiador de modo a jogadores hardcore, os dois níveis do dificuldade e a variedade do mecânicas por combate e habilidades tornam o jogo atingível de modo a jogadores de todos os níveis.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter On-line universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
Isso não foi reflexo único dos aumentos das minhas habilidades ou dos melhores Aparelhamentos do protagonista, contudo sim do game realmente deter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Quem gosta do um souslike Ainda mais “tradicional” provavelmente nãeste vai apreciar tanto o fato de qual nãeste há um grande mapa interconectado de modo a explorar.
Enquanto este personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem em seu corpo este meio ideal para cumprir seus próprios objetivos.
Enquanto é normal que jogos do finesse soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou um Porreiro tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Enquanto enfrenta um mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, mesmo que isso signifique combater o próprio exfoircito qual outrora este respeitava.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform The First Berserker: Khazan a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.